Tuesday, November 10, 2020

Mesh Overhall

My goal when starting this blog was to learn Blender and redo my papermill in mesh. Years later, I've finally started. After many attempts, I took Graham Dartmouth's Blender Bender classes which were a revelation. I learned so much that it was just easier to do it in Blender. There is still much to learn but, knowing the basics, I can have fun with it at last. 

The first thing I made was a new beater blade for my Hollander Beater. The blade rotates against a plate and reduces bits of cotton cloth into fiber. It used to be a prim cylindar. Now it's 3D and it catches the light as it turns.



Next I made new barrels for the beater and the vat that holds the cotton pulp that is ready to be made into paper. 


My next project was a table that could be used in multiple places. The mill is located in a Victorian sim, so of course the table needed carved legs. They are simple but convey the idea.


Yesterday and today I redid the marbling tank. This is used to marble paper. One floats pigment on a carrageenen bath. Carrageenan is seaweed. A piece of prepared paper laid on the surface picks up the pigment. A comb is traditionally used to make a pattern. The one in the picture is a stone pattern from 1797.


And that's all so far. Check out my progress. Trilby's Mill is located here:

http://maps.secondlife.com/secondlife/Caledon%20Mayfair/222/130/23

Sadly, I learned that Graham's typist passed away at the end of October. He will be missed. Thank you, Graham!